Simulator

Tekken 8 Promotion Calculator

See how many points you need to promote, then simulate wins, losses, streaks, revenge bonus, and demotion shield.

โšกSeason 3 Verified
๐Ÿฅ‹

Select your rank

๐Ÿ•น๏ธ

Interactive Match Simulator

Simulate matches to test win streaks, revenge bonuses, and demotion shield.

๐Ÿ“Current Points๐Ÿ‘†Drag to adjust
streak
pt
๐Ÿ”˜Start:
Kishin183,000 pt
50.0%To promo 6,000 pt
Tekken King195,000 pt
โ‘ First, drag or touch to set your current score.

โ‘กWINorLOSEโ€” press to start!

Press Win or Lose by opponent rank to start simulating.

โ–ผLower Opponents(-3, -2, -1)
-3Fujin
-2Raijin
-1Kishin
โš–๏ธEven Opponent (Main)ยฑ0
Even ยฑ0Bushin
โ–ฒHigher Opponents(+1, +2, +3)
+1Tekken King
+2Tekken Emperor
+3Tekken God
Simulation Status
Est. wins to promote: 6 wins
๐Ÿ“Š

Complete Battle Points Matrix ยท Rank Point Buckets

Per-rank buckets and win/lose points by rank difference (buckets, entry and promote-at are measured for every rank)
๐Ÿท๏ธData Status:Win & lose verifiedOne side logged ([missing] = other side)Predicted (interpolated)Needs data
Rank
Bucketentry โ†’ promote at
-3-2-1Even (==)+1+2+3
12,000 pt183,000 โ†’ 195,000
+480-1520
+720-1280[missing]
+1000-1000[missing]
+1000-1000
+1280-720[missing]
+1520-480
+1520-480
13,000 pt195,000 โ†’ 208,000
+480-1520
+720-1280
+1000-1000
+1000-1000
+1280-720[missing]
+1520-480[missing]
+1520-480
14,000 pt208,000 โ†’ 222,000
+480-1520
+720-1280
+1000-1000
+1000-1000
+1280-720[missing]
+1520-480[missing]
+1520-480
15,000 pt222,000 โ†’ 237,000
+480-1520
+720-1280
+1000-1000
+1000-1000
+1280-720
+1520-480
+1520-480
16,000 pt237,000 โ†’ 253,000
+480-1520
+720-1280
+1000-1000
+1000-1000
+1280-720
+1520-480
+1520-480
22,000 pt253,000 โ†’ 275,000
+480-1520
+720-1280
+1000-1000
+1000-1000
+1280-720
+1520-480[missing]
+1520-480
20,000 pt275,000 โ†’ 295,000
+500-1720
+750-1280
+1000-1040
+1000-1040
+1280-750
+1720-500
+1720-500
20,000 pt295,000 โ†’ 315,000
+520-1920
+780-1280
+1000-1085
+1000-1085
+1280-780
+1920-520
+1920-520
20,000 pt315,000 โ†’ 335,000
+540-2120
+810-1280
+1000-1130
+1000-1130
+1280-810
+2120-540
+2120-540
20,000 pt335,000 โ†’ 355,000
+560-2040
+845-1280
+1000-1175
+1000-1175
+1280-845
+2040-560
+2040-560
20,000 pt355,000 โ†’ 375,000
+580-2760
+880-1280
+1000-1220
+1000-1220
+1520-590
+2760-580
โ€”
25,000 pt375,000 โ†’ 400,000
+240-2520
+240-2520
+480-2280
+1000-1240
+1520-550[missing]
โ€”
โ€”
30,000 pt400,000 โ†’ 430,000
+180-3340
+180-3340[missing]
+480-3040
+1000-1260[missing]
โ€”
โ€”
โ€”
30,000 pt430,000 โ†’ MAX
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
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๐Ÿ“

Battle Points (BP) Calculation Algorithm (Verified Specification)

SPEC-ALGORITHM v3.2 (VERIFIED ONLY ยท BUSHIN+)
โšก[Eq 1] Final Match Delta (Verified)
ฮ”_total = BasePoints(Tier, ฮ”_rank, isWin) + Bonus_revenge + Bonus_streak + Bonus_promo

โ€ข Input parameters:

โ€ข myRank: the player's current rank (Beginner ~ GoD 8, Dan 1~38)

โ€ข ฮ”_rank: rank difference against the opponent (ฮ”_rank โˆˆ {-3, -2, -1, 0, +1, +2, +3})

โ€ข isWin: the result of the single match (boolean)

โ€ข isRematch: a rematch against the opponent you just lost to (boolean)

โ€ข โ€ป Only the 3โ€“9 win streaks at Kishin and Bushin are measured, and those are what the simulator applies. 10 wins and beyond, and Tekken King and above, are unverified. The lose-streak system was removed in Season 3.

๐Ÿ“Š[Eq 2] Base Matrix Lookup
BasePoints = isWin ? Matrix[Tier][ฮ”_rank].win : -Matrix[Tier][ฮ”_rank].lose

โ€ข Even-rank (ฮ”_rank = 0) win/lose base points per tier:

โ€ข Blue (below Bushin): +650 / -650 | Kishin ยท Bushin ยท Purple ยท Gold / GoD 0: +1,000 / -1,000

โ€ข GoD 1: +1,000 / -1,040 | GoD 2: +1,000 / -1,085 | GoD 3: +1,000 / -1,130 | GoD 4: +1,000 / -1,175

โ€ข GoD 5: +1,000 / -1,220 | GoD 6: +1,000 / -1,240 | GoD 7: +1,000 / -1,260

โ€ข GoD 6 vs GoD 5(-1): +480 / -2,280 ยท GoD 7 vs GoD 6(-1): +480 / -3,040 โ€” at the higher GoD ranks even a -1 opponent costs a lot on a loss

โ€ข Below Blue (Yellow, Orange, Red, Ruler) is left out of this spec because data collection stopped there

๐Ÿ”ฅ[Eq 3] Revenge & Win-Streak Bonus

1) Revenge bonus (fully verified):

โ€ข isWin && isRematch โž” Bonus_revenge = +200 pt (all ranks; not applied when beating a new opponent)

2) Win-streak bonus (measured at Kishin and Bushin):

โ€ข Bonus_streak(n) = 50 ร— (nโˆ’2) ร— (nโˆ’1) โž” 3 โ†’ +100 / 4 โ†’ +300 / 5 โ†’ +600 / 6 โ†’ +1,000 / 7 โ†’ +1,500 / 8 โ†’ +2,100 / 9 โ†’ +2,800

โ€ข Every value from 3 to 9 wins is measured from result screens (2 wins gives 0)

โ€ข 10 wins and beyond, and Tekken King and above, are unverified. The lose-streak system was removed in Season 3

๐Ÿ›ก๏ธ[Eq 4] State Transition & Clamping

1) Per-match accumulation:

โ€ข Score_(t+1) = max(0, Score_t + ฮ”_total)

2) Demotion shield and demotion (verified):

โ€ข if (Score_t + ฮ”_total โ‰ค EntryPoints(myRank)):

- if (LossesAtZero == 0) โ†’ Score_(t+1) = EntryPoints, LossesAtZero = 1 (shielded once)

- if (LossesAtZero โ‰ฅ 1) โ†’ DemoteTo(PrevRank), Score_(t+1) = MaxPoints(PrevRank) - LosePoints

3) Promotion check:

โ€ข if (Score_(t+1) โ‰ฅ EntryPoints(myRank) + SpanPoints(myRank)):

- PromoteTo(NextRank) + Bonus_promo(from, to)

- Blue โ†’ GoD 0: +2,000 pt / inside GoD: +0 pt

๐ŸŽPromotion Bonuses
๐ŸŸข Verified (100%)
+2,000pt

Blue โ†’ GoD 0

Every promotion in this range pays the same

0pt

Inside GoD (0 โ†’ 8)

No bonus ยท pure accumulation

โ“˜ No data below Blue๐Ÿ”— Measured sourcesKishin โ†’ Bushin +2,000 โ†—Supreme โ†’ GoD 0 +2,000 โ†—
โšกWin / Lose Streak Rules
๐ŸŸข Kishin ยท Bushin, 3โ€“9 wins measured
  • Kishin ยท Bushin3 โ†’ +100 / 4 โ†’ +300 / 5 โ†’ +600 / 6 โ†’ +1,000 / 7 โ†’ +1,500 / 8 โ†’ +2,100 / 9 โ†’ +2,800
    Every value from 3 to 9 wins is logged from result screens, which itemize base points and the streak bonus separately. Confirmed to apply through Bushin. 10 wins and beyond is unverified.
  • Tekken King and above
    No win-streak bonus. The official patch notes state it applies only to Bushin and below.
  • Lose streak
    The lose-streak system was removed in Season 3. Consecutive losses carry no extra penalty; only the demotion shield remains, which drops your rank on the second straight loss.

The 3โ€“9 win streaks at Kishin and Bushin come straight off the result screen, so the simulator applies them; the screen itemizes base points and the streak bonus separately, which is what makes the values exact. 10 wins and beyond, and Tekken King and above, stay out of the calculation until verified. The lose-streak system was removed in Season 3.

๐Ÿ“Œ Why Bushin is included (official JP wording)

ใ€Œ้€ฃๅ‹ใƒœใƒผใƒŠใ‚นใฏๆญฆ็ฅžไปฅไธ‹ใฎๆฎตไฝใง้ฉ็”จใ•ใ‚Œใพใ™ใ€

ใ€Œๆ˜‡ๆ ผใƒœใƒผใƒŠใ‚นใฏ็ ดๅฃŠ็ฅžไปฅไธ‹ใฎๆฎตไฝใง้ฉ็”จใ•ใ‚Œใพใ™ใ€

ไปฅไธ‹ is inclusive, so Bushin does get the streak bonus. The English notes render it as "the rank below Bushin", shifting the cutoff by one rank. The promotion line has the same slip; the measured Supreme โ†’ GoD 0 bonus of +2,000 confirms ็ ดๅฃŠ็ฅžไปฅไธ‹ is inclusive.

๐Ÿ”„Revenge Bonus (Post-Loss Win Rule)
๐ŸŸข Verified (100%)
+200 ptAwarded on top of the base points when you win the match right after a loss. All ranks.

When you win the match immediately following a loss (such as a rematch), an additional +200 pt bonus is awarded on top of the base win points.

Example: In Bushin vs Bushin (equal rank), after 1 loss (-1,000 pt), winning gives base 1,000 pt + 200 pt revenge = +1,200 pt total.
๐Ÿ›ก๏ธDemotion Protection & Score Mechanics
๐ŸŸข Verified (100%)
1๏ธโƒฃDemotion Shield Trigger

When you reach the bottom (0 pt) of your rank, a loss will not immediately demote you; a Demotion Shield keeps you at 0 pt for 1 match.

2๏ธโƒฃScore on Demotion (No Cumulative Penalty)

On the second consecutive loss, only the single-match loss is deducted โ€” the sheltered points are not added back.

ใ€Œๆฎตไฝใƒใ‚คใƒณใƒˆใŒ้™ๆ ผใซ่ฟ‘ใ„็Šถๆ…‹ใงใ‚‚2้€ฃๆ•—ใ—ใชใ„ใจ้™ๆ ผใ—ใชใ„ใ‚ˆใ†ๅค‰ๆ›ดใ—ใพใ™ใ€